- Turn off asset bundle crc to try avoid to error with an unknown cause, that causes certain users to lock up on character creation scroll
- (Massive change) Restructure data duplicated across each unit and building instance to scriptable objects to try to reduce memory usage, memory fragmentation, and slightly improve load times.
- Fix units standing around after being given a move order, caused by units thinking they are not at the destination conflicting with movement code that thought they were
- Fix units summoned with raise dead following the player after being summoned, instead of attacking enemies
- Undead units no longer get scared and try to run away.
- Add French localization for village interactions. Thanks for a user who wishes to remain anonymous on Discord.
- Fix French accented e left out of font texture atlas
- Try to reduce how much data is referenced in the quests scriptable object
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