Build #861g on LE (openbeta)
- Rail fix for Bangkok, Thailand
- Fix to allow overflow resource to the industry in airports/airfields if town is full
- Update on the "multi-road fix" contracts to identify completion better
- Fixed the link to "James Hall Trucks"
sacada — 03/19/2021
Build 861m on LE (openbeta)
- Fixed all the known businesses using rail to link to road
- Fix for a bunch of businesses that didn't have any road access. That should fix those "+" signs on clusters that don't seem to have any more to find.
- Completing Bionics to level 3 now enables "Self Repair" on vehicles. Click the "FIX" on a truck and the repair message should change.
- Unique industries are now made un-unique via contracts requiring delivery of "Cultured Meat" to a nearby town or business.
sacada — 03/20/2021
Build 861n on LE (openbeta)
- Fixed Turkey Cultured Meat contract
- Fixed rail in China and Mozambique
- Fixed disconnected towns in Peru and Ireland
Build 861na on LE (openbeta)
- Turned off "World Rail" module
sacada — 03/21/2021
Build #861o on LE (openbeta)
- Fix an issue where road building contract would crash the game.
sacada — 03/23/2021
Build #861q on LE (openbeta)
- Green background on high score lists for players that have 100% in towns or businesses for "state" and "country" level high scores.
- New message for trucks that have "Self Repair Unit" and you try to buy another.
- Self Repair now shows in truck list as on truck dash as "R".
- Self Repair now highlights the truck title in the truck list.
- Hammer fixes for railways and some shipping ports that couldn't be accessed.
Build #861q on LE (live)
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