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Shield Cat update for 21 March 2021

032021 Shield Cat Build

Share · View all patches · Build 6414533 · Last edited 21 March 2021 – 00:46:03 UTC by Wendy

Patchnotes via Steam Community

Hey guys! Coming at you with a new update to Shield Cat! I want to make it clear that this is for the retail version of the game, NOT the demo (final update will come later) so you'll need to be a Patron or otherwise own a retail copy to see it.

Here are the notes:

===== NEW =====
  • Roxy will now deflect all attacks.
  • There is now a small preview of where you saved that's shown when loading that save (for save files from older versions of Shield Cat, no image will be shown until you actually play that save file - it will be created as soon as you load the game.)
  • A minimap has been added to the top right corner of the screen! Now you can know where you've been and where you need to go.
  • Text scaling options have been added that allow you to adjust the size of text in menus and dialogues.
  • You can now configure the sprites and text you'd like to use for XInput gamepads to better reflect what device you're using (Windows only.)
===== IMPROVED =====
  • Lance's pathfinding logic for locating a good spot to stand when talking to NPCs or reading signs has been improved.
  • The mouse cursor will now turn into a hand when moving over stuff that you can click.
===== CHANGED =====
  • The way the Magnet passive attracts collectibles has been improved: now, once Lance gets close enough, they will continue to travel toward him.
  • Additionally, Lance's Magnet passive works even when he has none equipped, but only in a very small radius around him.
  • However, the Magnet passive no longer draws in Fish Scales, Cat Coins, or Big Keys unless you're already nearby to them anyways.
  • It is now clarified in Willow's dialogue that she is a fox (sprite improvements will come later for this.)
  • The lighting has been adjusted in Lance's house.
  • The Android version of Shield Cat has been canceled.
===== BUG FIXES =====
  • Fixed a bug where having 4:3 mode enabled would mess up the title screen alignment.
  • Fixed a bug on the Magic Vials where the hitbox was not big enough.
  • Fixed a bug where the menu would do the flip animation after buying something from Roxy, where it is not supposed to do so.
  • Fixed a bug where game UI particles would be drawn on the screen when a full-screen message was being displayed.
  • Fixed some spelling errors.
===== KNOWN BUGS =====
  • The exact scale you've collected can change between builds if the stage was updated and more scales were added.
Thank you!

Thank you to the following people and everyone who makes this possible:

Accalia, Shadow8t4, BeepSterr, BenTheDragon, Bizarre Machinist , David Wolfpaw, Caliburn Absolute, Chris Badger, Clover Arizona, Spyduck, Cloud Hop, Fao, FaultBat, Flake, FoxyDude, Nutalie Frost, Gri, Goronhead, Holly 'Frinkel' Lotor, JD Laclede , Jyrki, LanceCharge, Kaylex Deer , Hulex Fox, Kirbizard, Kaypar, Trash, LF, LexiTheTT, Luna, Luna Moona the Little Kahuna , Durk Vash, phantomsqueaks, Markus Joseph Kitsinger , Marlyn, Maxine Red, Mello the Ferret, Midori, Nenekiri Bookwyrm, Axel Husky , NovaSquirrel, Otarine, Ripp_, Cam D'Arcy, SUSHiCLAWS, Saxxon Fox, Scylla-Leeezard , Ansel Geisel, Susan Tolias, Tabby Cromarty, Vivee, Kazy, meerm, megaRammy, raine

Linux Shield Cat - Linux Depot 1522811
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