Just a small hotfix to address a few bugs:
- core: fixing a crash when dealing with arrows, magazines or shotgun shells
- core: the game will never start in full screen to avoid crashes on some hardware configurations
- sounds: walkie talkie is not working (can't hear players voice in multiplayer sessions, just static noise)
- devices: correct oculus quest 2 hmd detection when playing with SteamVR (why are you using steamvr? start it directly from VD! Using oculus sdk, it will be much smoother!)
- graphics: grabbing things from the backpack can cause some glitch/flickering when playing in a multiplayer session
- weapons: grabbing an arrow from a dead zombie can lead to inconsistencies (e.g. arrows falling when nocked)
- crash reporter: TimeSinceCreation value in the crash data reported should be a float value
- minor bugs
Changed files in this update