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Operator update for 19 March 2021

Operator Alpha 1.1.0 (March 19th, 2021)

Share · View all patches · Build 6411258 · Last edited 20 March 2021 – 00:09:02 UTC by Wendy

Patchnotes via Steam Community
  • Pause menu should now show up whenever a player pauses the game.
  • Fixed the enemy attacking another player right after already attacking one.
  • Lowered the ambient sounds of the crickets and owls.
  • Made walking left and right less fast.
  • Network optimization stuff (getting killed on my data plan for servers lol).

Dev's notes:

Still a lot of work to do. Issues with de-synchronization happening is less common thanks to the loading screen, but still happens pretty frequently (fixing still high on my priority list). The attacked screen still bugs out sometimes, with it randomly appearing even if that is not the player who is attacked. Observation bugs out when the enemy attacks 2 players at the same time, will work on that. Man I really want to get this flare gun added, gadgets are gonna be cool but their use also very limited. Possibly might do the AI update next, or the flare gun.

Windows Operator Content Depot 1540561
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