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Update notes via Steam Community
Hey all! Show your teeth because they just got another upgrade! In this update I wanted to add another way to interact with the shop keeper. If your feeling mean... or poor, you can steal from So-so the shop keeper. But beware. He has a new way to interact with you. ;)

There's also a new game mode called Dig Mode. You'll start the round in a room not connected to any rooms. You'll have to dig your way to the boss and other rooms of interest. You'll need to make smart paths in order reach your destination safely. I added this new mode last night sooooo.... it may not be completely balanced. Let me know what you think of it! :)


What's New:
  • New stealing mechanic
  • New game mode: Dig Mode
  • Enemy stats / Dungeon stats can now be viewed by pressing the map check button
  • New upgrade: Thief mask


Fixed and Tweaked:
  • Buffed a few late game bosses
  • Nerfed tooth cube bosses wiggly bullet attacks
  • Nerfed rock spider alt form attack
  • Put a cap on knockback so enemies don't get blasted across the room
  • Cleaned up some clutter during combat
  • Fixed explosive diarrhea and popcorn from being able to kill you
  • Hypothermia now shoot bullets less bullets if there are more then one enemy in a room
  • Fixed obesatooth effects not being removed when the upgrade is exchanged.



That's all for this week. Enjoy and please consider leaving a review if you haven't yet! :)

See ya!
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