0.840 change list:
- halved cost of planting spies
- doubled initial radar range for planets and gates
- now additional radar is worth 3x for finding planets and gates
- no longer have a max radar range for planets and gates
- increased GroundTrapDelayMult from 0.2 to 0.4 (traps in space will take longer to trigger)
- jump gate price is now the lowest race price instead of the average
- clone cost now 20% cheaper (takes more deaths to get to an economic loss)
- can now click on race names in system/sector maps to talk to that race
- can now highlight race name on system/sector maps to get race info
- now components on the "ground" will display in a larger font if a type of component that you are currently using
- tech drops should no longer be below the level of the spawner
- greatly increased chances of a destroyed asteroid dropping resources that are useful to races
- increased nexus HealthMult from 3.0 to 5.0
- halved nexus spawn chances
- increased HappyEgoChanceMult from 3.0 to 5.0 (happy crew level up faster)
- decreased MadEgoChanceMult from 1.0 to 0.25 (unhappy crew level up slower)
- increased chip spawn chance from 2.5 to 3.5
- fixed some data not getting reset on client when abandoning a sector
- marked new weapons as not being used for tech
- fast charge shields, swarm missiles, and light missiles can no longer be tech
- doubled ancient recharge station buff time
- made Nexus buffs more powerful
- added helm as an OR requirement for escape pods
- decreased space junk health from 5-10 to 2-4 per level
- updated diplomatic win highlight text to mention new medium reward chest reward
- now get modifier icon when highlighting on system/sector map
- now make sure player has met at least one of the races in question when message is sent about a rejected peace treaty offer
- added effect to Talon Nexus buff
- added effect to Legion Nexus buff
- added effect to Overlord Nexus buff
- added a tip that happy crew level up faster
- added 6 more trait spots on relation diplomacy screen since temporary resources can add a lot
- fixed Swarm Projectiles saying 0.3% chance when it should be 25% (just a display issue)
- fixed highlight issue on player status effect icons when ui_scale is not 1.0
- clone cost now has commas when necessary
- formated economic win highlight text better
- added info on how the Drox guild gets paid in economic loss highlight text
- rate info in race description will now use commas if needed
- fixed BlessingBarrage translation not working
- changed coloring of not meeting part of an OR requirement from red to yellow
Changed files in this update