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Countrified update for 19 March 2021


Share · View all patches · Build 6408572 · Last edited 19 March 2021 – 15:09:16 UTC by Wendy

Patchnotes via Steam Community

As in the previous update, this update is another polish of what already exists, but related to less urgent things for good gameplay.
I'm getting happy with the result I'm achieving. As is already known to those who follow the progress of Countrified, I started this game with little knowledge, which caused many bugs with an amateur structure. Gradually I am improving all systems, and what got a lot more solid this time was all the logic of the animals.

// - Fixed being able to enter inside the tunnel walls.
// - Fixed backpack not giving extra slots.
// - Fixed arrow and spear not colliding with objects and beings.
// - Corrected, when hitting animals, blood and sounds do not spawn synchronized.
// - Fixed disorganized status bar in PT.
// - Fixed writing of the button to exit the tutorial by exiting the button in PT.

// - Now when you drag an item from the inventory, its image goes to the center of the mouse.
// - Now arrows and spears are glued for a while to the being they hit.
// - Now the craft time scales according to the quantity to be craft.
// - There is now sound when equipping items.
// - Now there is sound when hitting animals.
// - Implemented cooldown on the jump.
// - Modified lake water material.
// - Modified level design of the lake mine.
// - Arrow damage reduced.
// - Sun color more orange.
// - Now it is no longer necessary to hold the left mouse button to scale the arrow speed.
// - Improved system and sync with sound of the melee weapon hitting system.
// - Improved (again) the animal system.
// - Now spawn weapons with 50% maximum ammo.
// - Weapon recoil smoother over time.

Unused CountrifiedDepot01 Depot 1187922
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