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Update notes via Steam Community

Hey Everyone,

We have a major update today that adds several large features, and really helps improve the core of the gameplay experience. The new features go from being able to build walls on the worldmap, saving battles in progress, and major combat, pathfinding and performance improvements.

Sorry for the delay with the new update, as we were working on some very large features that required some times. We will follow up with another update 10 later next week that will include a large number of smaller fixes and improvements.

Major Additions and Revisions

  • Added ability to construct palisade and stone walls on the world map

  • World map towns now show what fortifications they have

  • It`s now possible to save combat battle in progress to resume later - auto and manual

  • Redesigned campaign save game list - indicating, autosave, manual, combat e.t.c

  • Reworked interaction with armies and towns on the world map - selection and tasking

  • Major combat update - AI melee units are now much better with attacking player units

  • Fixed major issues with tasking units to attack enemy units often not working right

  • Reworked all hamlets to have a lot more walkable palisade walls

  • Fixed major lagspike happening on the end of each game`s month

  • Greatly reduced World map loading time - by 8-10 seconds on average

The Plague: Kingdom Wars Content Depot 1300701
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