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Dead Age 2 update for 18 March 2021

Dead Age 2 Release !!!!!!!!!! & Bugfixes

Share · View all patches · Build 6402971 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

https://store.steampowered.com/app/951430/Dead_Age_2/

Dear Survivors & Dear Jasons ,

As always after a release of an RPG, the hardworking developers devote themselves to bugfixes ;-) If you have any problems, please use the forum.

https://steamcommunity.com/app/951430/discussions/1/

And you can always visit us in discord: DISCORD

We are only three people, but work every day , so we will work through everything for a few weeks.
You will still see the "Developer Version" in the game. This is an automatic feature of the engine that helps us to find crashes accurately.

Furthermore, there were some reviews that said the game was too easy, even on hardcore. This is not an opinion of the masses, who rather talk about the opposite , but we want to give veterans some more options.

We will work on additional survival options. Nothing big, but small ways to make the game even harder. If you are interested in that, just have a look here:
https://steamcommunity.com/app/951430/discussions/0/3104642254777784285/

If you want to support us now, please write a review, so that we also survive on our huge quest. It's really hardcore difficulty level for developers to survive with masses of indie games on Steam.

Bugfixes & small improvements

  • visual changes to crafted police helmet after some customer requests (now with with visor)
  • slightly weaker enemy in first tut
  • corrupted save quest fixes from customers
  • intro sequence can now be skipped with mouse click
  • intro sequence volume is now affected by the effect slider in settings
  • prevented that one of the melee fighters in the tutorial defense combat could die before he was knocked back by Steven
  • added an additional upgrade button in the gui of the smith room to make the item upgrade function a bit more easy to find
  • fixed a crash that occurred when an enemy used his default attack twice in one turn and died due to trap damage in between the both attacks
  • fixed a crash that occurred when an enemy fired a counter attack as reaction of a player's projectile attack (e.g. Molotov)

Have fun and stay healthy!
Rayk (HolyAvatar in Steam Forum) & the Silent Dreams Team

https://store.steampowered.com/bundle/16438/Dead_Age_12_Bundle/

Windows Dead Age 2 Windows Depot 951431
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