Here are the new patch notes that aim to balance the game and improve the controls
- Reset the character stance to FOCUS (aka walk) after falling.
- Balance the stamina system. No more mindless spamming of attacks, after 3-4 consecutive attacks, your swings will be slower. Be more strategic!
- Minor improvements on animations.
- Nerf the over-the-head attacks to be less one-shot-y.
- The character will lean downwards towards a grounded enemy so you can execute them rather than waiting for them to get up.
- Introduce a targeting system. The character will lock and face towards the closest opponent at the front, it'll be easier to deliver and overall control the attacks.
- Fix the overlay tutorial not being persisted after a session.
- Introduce the stamina tutorial overlay.
Any feedback is more then welcomed, thank you for supporting the game gladiators!
Changed files in this update