[Game] Changed "Infiltration" objective victory condition: at least 1 unit must be on one of the marked locations
[Game] Implemented Domination objective (Gangstas VS Gangstas)
[Game] Added MP7 as possible SMG weapon (randomly picked for each player)
[Game] Fixed animations for shorter weapons (MP5/MP7)
[Game] Fixed animations speed randomization
[Game] Fixed camera drag and rotation not happening when hovering a door or a spawn point
[Game] Fixed characters death animation override
[Game] Fixed default NPC skins
[Game] Fixed default game launch parameters
[Game] Fixed depth of field effect not getting updated during cinematic replays
[Game] Fixed undo resetting equipped weapon to shotgun
[Skirmish] Fixed Glass Hammer map containing too many objectives, improved the layout in the process
[Skirmish] Fixed Solid Mask mission without any NPCs
[Tutorial] Changed NPCs skin to tan military soldiers (no blood impact)
[UI] Fixed game version label position
[UI] Fixed next mission button triggered by the escape shortcut
[UI] Fixed settings category colors
[UI] Fixed timeline handle position
[UI] Improved existing objectives wording
[UI] Improved settings naming
[UI] Inverted victory marker and leaderboard button positions in main menu mission buttons
Changed files in this update