-Feature: Heavy attacks operate as sweep attacks now. Damage bonus has been reduced, but now your heavies can smash multiple opponents (albeit with reduced damage). Mega large weapons are unaffected.
-Tweak: Follow Through skill changed. Slashing weapons deal full damage to all enemies hit with your heavy swing. Gave this skill to the Story protagonists.
-Fixed: Enemies that are supposed to have infinite ammo should actually have it again.
-Fixed: Some dumb stuff with shurikens that I did. Also, their looping audio will properly end when they stop flying.
-Test: Falling damage negated if you just entered ragdoll. Should prevent losing corpus if an enemy's hit knocks you down, only for the floor to kill you.
Update [1.32.a] Patch Notes
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