"Remembered Places" is a fun little thing we're doing now. After some memorable encounters, a little map feature will show on the world map, so you can remember what happened there. In addition, we have some meaty new events this time, and a handful of bugfixes and other tweaks.
We aim to ship every two to three weeks and our roadmap is here.
0.35+258 Daghen Dimmerhelm
New Event: Out of the RainNew Event: The Starseed Tree
New Event: Distant Thunder
New Theme: Storm
More Incursion Changes!
* Incursions now start larger
* Incursions now have a chance to split into two
* Incursion fight strength doesn't scale as much with size
* Incursions always target towns
* Incursion path is shown from the start
* Infestation effect on incursion rate significantly reduced
* Improved Incursion Tooltip
* Grant Legacy Points if an incursion burns out on defenses
* Defenses have a chance to withstand incursion attacks
New Incursion Defense maps have been added
* Garrison
* Farmwall
* Tunnel Road
* Pincer Position
Remembered Places now appear on sites after certain events occur
A new Promotion Dialogue has been added
Patch Notes now show on the main menu when a patch is released
New Custom Site maps have been added
* Library
* Henge
* Primal Altar
New Ulstryx Boss music
Top four main menu buttons have been moved under a Play button
Interfuse and Silkstep are now more consistently on the same key
Game can check if it's out of date
Added a theme choice to Hunting Ambrosia
Warrior Armor stat changes to make the two types more balanced
Ability description updates
Fix a bug where enemies get stuck while trying to reach doors
Fix a bug where capstone assault missions won't autofill
Fix a bug where riposte could proc against ranged attacks
Fix a bug in Unpaid Bill text
Tools: Added an option to disable multi-paste functionality
Tools: Map features can now be changed with events
Tools: Able to forbid specific scenery spawning in map editor
Changed files in this update