Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Only apps with a store page are suggested. Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Rune Knights update for 17 March 2021

Skill and Talent Buffs, Lots of Fixes

Share · View all patches · Build 6395826 · Last edited by Wendy

Patchnotes via Steam Community

NEW

Your stash now opens to the tab you left it on.

BALANCE

TALENTS

Godcaller Rework - On Hit: 30% chance to summon a lightning bolt that deals an additional 30% damage.

Backstep Volley

* Now fires concussive arrows which hitstun Normal enemies (Non-Elite and Non-Boss) in an area on impact.  
  • Arrows are now fired quickly in succession instead of all at once.
  • Now increases Stamina cost by 30, up from 20.
  • Now backsteps from the direction the camera is facing instead of where your character is facing.
  • Fixed being able to interrupt itself.

SKILLS

Shield Charge: Damage area increased by 30% and is now affected by Catastrophic Impacts.

Explosive Arrow: Now hitstuns all non-CC Immune targets when fully charged.

Fireball

* Damage increased from 150% to 175% Spell damage  
  • Burn damage increased from 30% to 50% Spell damage per second
  • Fixed Burn duration being 2 seconds instead of 2.5 seconds as stated in the description.

Whirlwind

* Now procs On-Hit Effects on every damage tick (this is a reversion from a recent experimental change).  
  • Adjusted VFX size to more accurately reflect the damage area.

Ground Smash

* When fully charged, applies a very long hitstun that pierces CC Immunity to all targets.  
  • Max Stamina Cost increased from 150 to 200.
  • Knockback removed.
  • Now only usable with Axes and Maces.

Shatter Nova

* Damage reduced from 150% to 100% spell damage.  
  • Mana cost increased from 100 to 125.

IMPROVED

* Skill descriptions are now shown by default in the shop.  
  • Translations updated.

FIXES

* Fixed an issue with Spire of Teurok spawning projectiles which dealt significantly more damage than intended.  
  • Fixed some issues with stash tabs not working immediately after being bought.
  • Fixed Boons lingering after a player left or crashed.
  • Fixed an issue with Flame Dash where casting another spell during the dash would put that spell on cooldown without activating it.
  • Fixed Alchemist not being visible and not being removed.
  • Fixed Viscera, Runic Serration, the Ignite portion of Avatar of Fire, and the damage storing portion of Spellblade not benefiting from the damage bonuses of Bane, Verndari's Quill, or Strength of Zabaoth.
    • Dev Notes: Yeah that's a weird one.
Windows Rune Knights Content Depot 1101401
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link