-initial support for cosmetics! currently, the DLC is only available on steam. i can't sell any dlc yet on quest, so people playing there will have to wait. i appreciate your patience on this, i'm working on it!
-revamped the computer. now you change tabs with an up and down button on the left side of the keyboard
-added a new group tab. this will let you join pub matches together with other players. while in a private room, gather everyone you want to join together next to the computer. then, choose either the forest or cave map with the option buttons. then press enter, and you'll all b
e brought into a new room together.
-added a new queue, competitive, for people looking for more of a challenge. go to the computer, go to the queue tab, then press option 2 to select it! by default, players start in the default queue. you can go back to it by selecting option 1
-added an icon on the scoreboard that appears next to the name of someone when they're talking, this should make it easier to figure out who's speaking at any given time
-added push to talk/push to mute options for the mic
-added a new upper room for the cosmetics. it includes a mirror so you can marvel at your new look. flashy!
-fixed the slow fall bug that happened if you used smooth locomotion and constantly rotated as you fell
-updated the Photon integration, hopefully this will fix some issues where people are having trouble connecting when they're behind certain types of networks
-added a new path to the mines from the crystal cavern in the cave level. there should now be a more natural transition from the two areas available. i might do a similar thing on the opposite side of the cave, please let me know what you think
-fixed an issue where if you disconnected ungracefully, like through being afk or getting kicked by photon because your connection was unstable, you could no longer join any rooms. now even if that happens, you should be able to join a room like normal
-fixed an issue where your account wouldn't authenticate correctly on the back end. this was causing problems with reports, they should now be much more consistent
-added some background checks that should make rooms more stable and make it more difficult for them to end up in a state where nobody could get tagged and the round wouldn't end
Changed files in this update