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Don't Starve Together update for 16 March 2021

[Game Hotfix] - 456207

Share · View all patches · Build 6391127 · Last edited by Wendy

Patchnotes via Steam Community

Changes

  • Added a Klei Points counter and link to the Curio Cabinet
  • Dedicated servers will now store v2 mods in <install_directory>/ugc_mods/<ClusterDirectory>/<ShardDirectory> (ClusterDirectory and ShardDirectory are the values defined via -cluster and -shard respectively) should you wish to change this, you can add the command line argument -ugc_directory <path to directory to store v2 mods>.

Bug Fixes

  • Fixed a crash if you had a burnt container(anything that can store items) in your world.
  • Fixed klaus sack spawning outside of winter with winters feast off.
  • Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob.
  • Fixed a crash that could sometimes occur if you tried to modify the world generation preset when the preset mode was linked.
  • Force enabling v2 workshop mods on dedicated servers will now work, NOTE: you shouldn’t be doing this in most cases, mods should be enabled via modoverrides.lua instead.
  • Fixed a bug causing dedicated servers to crash if SteamGameServer_Init failed.
Windows Don't Starve Together - Windows Depot 322331
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Linux Don't Starve Together - Linux Depot 322332
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macOS Don't Starve Together - OSX Depot 322333
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