Towards the Sky: Version 1.0.1
Changelog:
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Controller Support:
Towards the Sky has now been updated to include support for controllers! Since I am a lone developer, this has only been thoroughly tested on an Xbox Controller, but I have reached out to beta testers with other devices to keep me updated should there be any issues.
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Improved performance:
Managed to boost performance through various means, including slightly reducing level width and reducing the number of platforms spawning. This means Towards the Sky's taller levels are now accessible to players with lower end hardware.
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Proper settings:
Reworked how Towards the Sky saves game settings, so they are preserved and properly reloaded upon leaving and restarting the game. No more having to fiddle with that again as a player!
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Better movement:
Spent the entire weekend upgrading to the newer Unity input system, allowing for better and more responsive player movement.
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Fly higher than ever before:
Red orbs will now launch you even further into the air, allowing you to go even further towards the Sky! You also no longer lose all your speedboost from yellow orbs when the duration timer runs out. Instead you will only lose half and gain another 10 seconds to gain some more.
Will be spending this week on more updates to the game, so keep an eye out!
Changed files in this update