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Hey, Steam Community!

Developing Beat Rush was a fun and educational journey. I learned many things from certain aspects of programming to making better music. I really enjoyed it, even though there were stressful moments during which nothing was working, and I wanted to give up, but I didn't. Seeing that many people played and enjoyed the game motivated me to continue and get rid of those pesky bugs.

This project started as a testing game project and was supposed to be purely for educational purposes. It grew into more than that later on, and that led it to Steam. However, it was never meant to be a big game, just a little casual game you could play to kill some time.

A little more than a year has passed since I first introduced Beat Rush to this platform. But I think it's time to let go and move on. It's time to make something new. In fact, I'm already cooking something fresh.

Today I published a major update to Beat Rush, which includes:
  • a completely revamped main menu
  • the two new songs which I recently released
  • major bugfixes
  • stability improvements
  • the full release


If there aren't any game-breaking problems within a few days, the game will go into full release, and development will be stopped. Once in a while, I may add something, though.

Thanks for your support, everyone!
- the dev
Windows 64-bit Beat Rush main depot WIN64 Depot 1173631
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Linux Beat Rush main depot LINUX Depot 1173632
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