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Hi!

Here is what patch contains:
  • The cultist can't longer teleport to adjacent rooms
  • Fixed the color scheme of the game for better readability of the content
  • The character's flashlight stopped shining through the walls
  • Fixed the disappearance of corpses after switching between locations
  • Fixed audio spam if you close the global map while scanning
  • The Wheel of Death debuffs stop working for the duration of the bossfights
  • After the battle with the boss, the player gets extra time to find the obelisk, and clear the level of infection
  • Fixed incorrect colliders and added missing colliders
  • Blind monsters can now be killed from stealth
  • Fixed an issue with character animation when opening inventory during a call
  • Small visual edits in the Clinic and High-rise apartments
  • Reduced the number of crates on the Firefighter Boss
  • Fixed several traps in the Main Hall location
  • Cleared the path in the technical rooms of the Basement where the character could get stuck in boxes
  • Returned dark walls in the Storages
  • Fixed a bug with the scan sound remaining after closing the map
  • Fixed a bug with the application crash when trying to close it from the main menu
  • Parsing the Trap with the help of the Toolbox now gives 1 more detail
  • Fixed stamina recovery speed if enemies are nearby
  • Fixed a bug: The game was not paused in the office premises
  • Fixed the ability to repeatedly touch the same obelisk
  • Fixed a critical bug when opening inventory in the Epilogue
  • Fixed the ability to kill a police officer with a second hit instead of a third
  • Fixed the axe mechanic


Thanks a lot for your bug-reports on our forums and positive reviews! It really helps us!

Eugene @ Mandragora
Windows SKYHILL: Black Mist - Win Depot 990361
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