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Cold Heart update for 16 March 2021


Share · View all patches · Build 6387353 · Last edited 16 March 2021 – 16:39:05 UTC by Wendy

Patchnotes via Steam Community

Taking into account all the feedback from the public, we made several changes to the game with this update.
The focus is on making the game more frantic, more challenging, fun and less idle.
The REFROZEN update has arrived to fulfill most of these requests.

Check out the full changelist:


  • Redone monsters summoning time in all scenarios;
  • Battle difficulty in all monsters has been rebalanced;
  • The difficulty of all the bosses of the game has been rebalanced.


  • Corrected the degree of healing of the ability "Polar Vampire";
  • HDR graphics improvements for post-processing and lighting effects;
  • Fixed bug in the settings that inverted the MIDDLE and LOW graphics;
  • Decreased the firing force of the minion egg summon, which was causing falls in unrestricted scenarios.
  • Performance improvement for FPS gain.
  • Slot type indicators when equipping skills in the menu.


  • Frigid Presence (Passive)
    Inflicts damage to nearby enemies. Increases damage and decreases attack time as the skill evolves.

Thank you all for the feedbacks! We will continue to evolve the game together more and more.

See you around, guardians!

Windows Cold Heart Content Depot 1509751
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Linux Depot Cold Heart Linux Depot 1509752
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