New Features - (New Use Values, List Option & GIF Import)
Before this public release, the Patreon community first accessed the Beta version of this update (and other cool Patreon benefits that you can find here). It includes new features, with one of them being a new “List” option to custom events and network messages. Now, you can create custom lists of options. The second new feature enables the user to access the list of the project’s globals through the “Global Variables Collection” and “Switches Collection” use values. The third feature enables the user to be able to import GIF files through the sprite editor when adding “Image Files”.

New Map Weather Events & Improved Options
Besides adding new features, we have also expanded the script options for map events, so users can create interesting atmospheres and captivating scenes on any map! These options include changing the maximum and minimum speed as well as the opacity for the clouds and rain. Users can also choose a script to change the cloud/rain sprites or the script to change wind direction. We have also greatly improved the range used for each weather slider, making it far easier to setup rain and clouds!

Text Scripting Codes Displayed on Wiki Pages (Use Values & Events)
Besides updating the engine with cool new features and options, we’ve also updated our wiki pages to display text scripting codes. This is a useful reference for anyone using the text scripting mode, as you no longer have to convert graphical scripts to figure out text scripting codes! Check out the updated wiki pages here:
https://001gamecreator.com/wiki/events/
https://001gamecreator.com/wiki/usevalues/
Improved Video Card Capability (Resolved 3D Model/Bones Issues)
Although we have implemented new things inside and outside of the engine, we’ve also worked on bugs/issues that were reported to us. These reports include graphical glitches with 3D models in general for some users. To resolve the issue, we improved the video card capability of 3D models with more than 40 bones.
Saving Issues
We’ve also gotten reports regarding when someone is saving and loading games. Fortunately, this new version will be able to resolve them. You can expect a fix for Android games loading incorrectly and games that have variables containing empty arrays crashing. We’ve even fixed the crash when loading a minimalistic saved game when equipment items are based on a template.
Resolved Bug Fixes - (Lost Resources, MMORPG Connections & Android IDs)
Apart from the major fixes mentioned above, we also handled other minor problems. Engine users will no longer lose resources when playing a built game that has restarted at least once, and they can now use underscores in Android IDs. In the MMORPG template, we fixed the error when the number of connections to the server exceeded 100. To improve the engine’s usability and performance, we removed all superfluous quotation marks from listings in graphical scripter event windows and made “Ignore Obstacles” as a default for lights.
Recap on Previous Updates
As a kind reminder, we’ve integrated some changes that are beneficial for all users, but you will need to download the latest version in order for you to experience them. That includes resolving bug issues and gaining access to new content. Here’s some highlights of those changes from the previous updates:
-Improved Map Performance (Large Maps)
-Actor AI Fixes (Water/Ramps/Walls)
-Graphical Glitch Fixes for Particle Effects (HTML5/Mobile)
-Updated Android API target version to 29 (now 30) to support latest Google Play Store requirements
-Fixed defeated player actors from being able to change direction or jump
-Fixed displaying the incorrect number of walls (wall height) in map editor
-Fixed the visual issues when climbing fences in the Platformer template
-Fixed displaying the incorrect number of walls (wall height) in map editor
As always, you can view the full list of changes for the newest update and the previous ones from the changelog:
https://001gamecreator.com/changes/
Changed files in this update