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MechWarrior Online update for 16 March 2021

MechWarrior Online March 2021 Patch Notes

Share · View all patches · Build 6385288 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Check out the MechWarrior Online Patch Notes here >>>

Greetings MechWarriors!

The March patch is upon us, and with that, the final patch of the first Quarter of 2021. As we reflect on our progress so far, we are happy that we've been able to get the ball rolling on MWO development, with very limited resources. That being said, we did have a couple of disappointments in regards to this patch. After examining the Match Score for AMS, we did determine it needed a reduction. However, in pursuing that change we discovered that we need to do more work to the overall Match Scoring system in order to accommodate that change. Therefore, we will be bumping it to Q2, but that will include a more robust examination of Match Score values overall. The second disappointment comes with the Spawn Point fixes to the Tourmaline map. Although we have this slated for Q2 on the Roadmap, we were really hoping we could get the first spawn fix out the door this month. Unfortunately, we encountered complications, and although we tried literally up until the last hour of our available window on Friday, we were unable to solve the issue in time to make the patch. That's the bad news. The really good news is that we've hired a Level Designer who will be joining the MWO team starting today! That means we have a full-time, dedicated team member who will not only fix Tourmaline, but address additional maps with spawn point issues, and begin the work of actually improving existing map design, pathing, and cover. We will introduce you to our new team member soon, but we will say that he has great experience, including working with CryEngine, and he plays MWO!

So as we shift focus to Q2 and the work to come, we look forward to getting into some of the more critical components of the MWO Roadmap with the community. We'll be coming directly to you, with Intel Gathering forum posts, Dev Vlogs, Community Podcasts, and Social Media requesting your input on 'Mech Rescale, Quirks, Agility, Spawn Point Fixes, Map Changes, Jump Jets, Ongoing Weapons Balance Changes, Continued Improvements to the New Player Experience, Solo, Group, and 8v8...yes, all that and more is getting started in Q2! We will also continue bringing you as many Events and Sales as we can manage to get out, including in-game events like the recent Dev and Streamer Hunts, and the monthly FREE 'Mechs including the current Lucky Charms Loot Bag Event with a FREE Grasshopper GHR-5H 'Mech! We also look forward to gaining experience with each patch, continuing to grow our MWO team, and increasing our efficiency and output each Quarter. We look forward to MWO Localization and the new players it will bring to our community. We look forward to new Content, starting with the Stryker Pack in April. We look forward to the attention MW5 will be receiving in the coming months, and the players that will inevitably find MWO as a result. And we look forward to making as many fixes, updates, and changes to MWO as we can, as fast as we can. So thank you for your continued input, feedback, and support MechWarriors!

Sincerely,
The MechWarrior Online Team

Check out the MechWarrior Online Patch Notes here >>>

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