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Working through the bug list.

Added online co-op for itch.io, which is cross-platform compatible with Steam.

More fixes and options are still to come.

– Chris



Version 0.2.5 changelog


SAVED GAMES


Improved writing saved games:

  • Write times for large dungeons now takes ~1 second, rather than several seconds.

  • Reduced file size for large dungeons by ~50%.

  • Greatly reduced RAM usage when saving.


For file size and memory performance, old rooms are now "vacuumed" when the game is saved:

  • After reaching Room 12 or higher, rooms from ten rooms prior now become closed off.

  • Old rooms, excluding the home room, have most of their data stripped.

  • The western door from ten rooms prior becomes closed and permanently locked, since the preceding room is no longer usable.

  • The home room is left intact, though its eastern door becomes permanently locked once Room 1 is vacuumed.


ONLINE CO-OP


itch.io:

  • Enabled online co-op for itch.io versions.

  • Online games are cross-compatible with both Steam and itch.io clients.


Loading saved games:

  • Fixed an issue of not being able to rejoin a loaded game. Account-matching is now improved between server and client, rather than relying on info stored in client's LocalSettings.ini file.

  • Fixed an issue where loading a saved game would not have its internal ID be reassigned on the server.


Poison:

  • Fixed issue where poison ticks would not hurt enemies. Poison ticks now hurt enemies as expected.


Other fixes:

  • Fixed a timing issue where kitten-rescuing cutscenes could start if kitten had been slain.

  • Fixed an item network error during room transitions.

  • Fixed connection issues with long player names.

  • Addressed errors that could happen when returning to the home room at the end of a run.

  • Addressed errors that could happen if players disconnected during the home room cutscene.

  • Improved server debug logging.

  • Improved server directory integrity checks.


OTHER FIXES & IMPROVEMENTS


Input prompts:

  • Improved text contrast and visibility.

  • Added clipboard paste support – Ctrl+V on Windows and Linux; Cmd+V on macOS.


Simplified Chinese:

  • Fixed incorrect string for Modifier_ExtraCritDamage.


Spanish:

  • Rarity 4: Renamed Legendario to Épico.

  • Renamed Catbeast to Bestia Felina.

  • Renamed Bumerang to Bumeran.


Other fixes:

  • Fixed an error with low-health text during game over sequence.

  • Fixed an error when trying to click debug log file shortcut.
Windows 64-bit Tallowmere2_Win64 Depot 655742
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macOS 64-bit Tallowmere2_Mac64 Depot 655743
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Linux 64-bit Tallowmere2_Lin64 Depot 655744
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