UPDATE! New game mode: Fight Simulator!(BETA)
Here is our first major update. Mick has been working hard since the game dropped to continue working on: Bugs, controls and game modes. Below are some specific changes you will notice.
Gameplay
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Added FIGHT SIMULATION MODE. Player will fight rounds of spawned enemies and will get the opportunity to try out different weapons against them.
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Player controls more responsive.
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Player jump height is now based on how long the jump button is held down(Small, Medium and Large Jumps).
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Flamer now does more damage to enemies. Especially insects.
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Increased the size of insects so they are easier to see. Also increased the size of their hit boxes.
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Reworked max ammo for each weapon and the amount of spare ammunition the player can carry for each weapon.
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Removed "Bullet Camera" from Rockets, Grenades and Plasma.
Menu's and UI
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Updated Menus. Added Music and SFX sliders to adjust game volume. Added a "Windowed Mode" toggle. There's now an Options screen for both the Main and In Game Menus.
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Added a menu screen for Survival Mode. Is currently under development.
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Inventory now says "Hacking Tool", instead of "Safe Keys" (old terminology).
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Changed some of the Player HUD UI.
BUGS HOPEFULLY FIXED.
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Fixed bug that sometimes has the player falling into oblivion when entering a door.(You may need to delete your old save file before playing the new update. I haven't tested this yet so this may not be the case. if you would like to easily delete your old save file, just press X at the main menu and then restart your game. Saves you the inconvenience of trying to locate your save file path on your PC.
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Fixed issues with saving and loading.
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Fixed visor light stop working after using Rapid Fire.
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Fixed shop bug that allowed the player to buy more items than he could carry.
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Fixed upgrading at the computer terminal. Visual ques telling the player what upgrades he/she already has are working correctly. It also works correctly with saving and loading.
Changed files in this update