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Mech Engineer update for 13 March 2021

Update 8

Share · View all patches · Build 6372913 · Last edited by Wendy

Patchnotes via Steam Community


Added base death animation
Added animation of crab death
Fixed the problem of displaying the crab
A small improvement in AI crab
Added position search for successful crab shooting.
Improved the animation of a snake breaking through a wall
Reduced the damage and firing speed of the snake
Fixed display of legs for small bosses.
Increased the size of large 'Mechs on the battle map.
Added a flying drone when repaired during a battle.
Improved defense order in AI mechs.
The characteristics of the reactor have been slightly improved. The cost of some components has been increased.
Reduced the characteristics of medium motors.
Reduced the amount of extracted resources on the maps.
Doubled the number of resources in mazes
Improved the algorithm for the appearance of resources in the battle. Presumably fix a bug with infinite battle loading
Changed the way mega weapon parts appear to end the game.
The cooling mode of the reactor after overheating has been slightly increased.
Added cooling indicator after overheating.
Mechs now try to dodge tornadoes.
Fixed a bug where resources were not written off when repairing
Added a menu with a choice of action for the battle
Added movement, shelling actions to this menu
A limited type of cards for the use of shelling
On water maps, when dealing damage to the pilot, oxygen begins to slowly decrease.
The lack of oxygen kills the pilot.

The next update will be delayed.

Windows Mech Engineer Content Depot 1428521
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