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Gloam update for 12 March 2021

Patch note 0.10.7d

Share · View all patches · Build 6372563 · Last edited 12 March 2021 – 16:09:12 UTC by Wendy

Patchnotes via Steam Community

Once again, we've been hard at work squashing bugs and making our mini-games prettier! Here are all of our efforts resumed in text form!

  • Runestones now require fewer ghosts to activate them when playing a match with a lower number of total players.
  • Alive players will now hear a creepy sound when a ghost is stalking them, spooky!
  • On the Magic Powder mini-game, both players now get the exact same sequence of colours. Balance has been restored to the universe.
  • Boneyard mini-game is now less susceptible to auto-clicker attacks. Cheaters are lame.
  • The shop now remembers your skin selections at least a little longer than a Goldfish could. (no fish were harmed during this process)
  • Made our battle detection ray-tracing better. Mathematical!
  • Moved servers to London, you can almost hear Big Ben ringing. Almost.
  • A literal "metric butt ton" of mini-game visual effects have been updated, can you spot them all?
  • And we also hunted down and fixed lots of bugs thanks to you guys! Keep 'em coming <3
Windows Gloam Content Depot 1159961
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