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Voidigo update for 17 March 2021

Voidigo Update v0.0.3

Share · View all patches · Build 6370764 · Last edited 17 March 2021 – 10:19:07 UTC by Wendy

Patchnotes via Steam Community

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[h2=NEW]NEW[/h2]

  • Void Eye Shockwave - Stomping the Void Eye now creates a powerful shockwave that hurt and tumbles enemies.
  • Difficulty UI - The difficulty and wins on that difficulty (if you have any) is now displayed next to the minimap. Can be toggled in settings.
  • Beacon and World UI - World name and current progress on Beacon cleansing can now be found in the tab-menu.
  • Steam Screenshots - Now you can finally take a steam screenshot and send to your steam friend.

[h2=CHANGES]CHANGES[/h2]

  • Porko Mud Hut - A bit smaller and brighter.
  • Void Eye - Now cannot move once it has found a spot.
  • Powerup Bundle - Plates now have a bit bigger collision.
  • Arc Projectiles - Now falls down if they land outside the Antivoid floor.
  • Player now die less often by 'natural causes'.
NPC CHANGES
  • Boss Spawn - Now only removes a boss from spawn-in-a-row pool once it is actually spawned.
  • Bosses will not change area if they are very close to dying anymore.
UI CHANGES
  • Win Screen - Health stat does not show decimals anymore.

[h2=BALANCING]BALANCING[/h2]

  • Lootables - Less lootables overall and amount is now consistent between runs.
  • Currency - Now need less currency to fill up one value.
WEAPON BALANCING
  • Gun Slap / Broken Melee - Damage and Speed is now the same for all weapons.
  • Echino Remains - Nerfed, less damage.
  • Cross Bone - Nerfed, less damage and less ammo.
  • Melodaser - Buffed, more ammo.
  • Thrifle - Buffed, more ammo.
  • Bonerattler - Buffed, more ammo.
  • Siegemaster - Buffed, does more damage.
  • Becleaver - Buffed, does more damage.
  • Brine Gar - Buffed, does more damage.
  • Zapper - Buffed, faster bullets and longer range.
  • Giant Insect Debris - Now 'Rare' instead of 'Uncommon'.
  • Mining Laser - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Tennis Racket - Now 'Uncommon' instead of 'Ultra Rare'. Been tweaked to fit new rarity.
  • Aggressor - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Coldoid Dagger - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Boring Bazooka - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Skull Whisperer - Now 'Ultra Rare' instead of 'Rare'. Been tweaked to fit new rarity.
  • Quadzooka - Now 'Rare' instead of 'Ultra Rare'. Been tweaked to fit new rarity.
  • Normal Snake - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Stealther .45 - Now 'Common' instead of 'Uncommon'. Been tweaked to fit new rarity.
  • Super Stealther - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
  • Igniter - Now 'Common' instead of 'Rare'. Been tweaked to fit new rarity.
  • Cremator - Now 'Uncommon' instead of 'Rare'. Been tweaked to fit new rarity.
NPC BALANCING
  • Shrampling Beauty - Longer tell and louder tell voice line.
  • Loot - Normal enemies now drop a bit more currency.

[h2=AUDIO]AUDIO[/h2]

  • Tweaked currency eater buildup sound.
  • Tweaked player hit sound.
  • Tweaked coral wall break sound.

[h2=FIXES]FIXES[/h2]

  • Player Hurt - Fixed an issue making the hurt sound stack, causing it to be very loud when shot with multiple bullets at once.
  • Currency Eater - Fixed a rare bug where they skipped eating animation even without stomping.
  • Tab Menu - Fixed a rare bug where the player controls were disabled even if the menu was not active.
  • Stun Effect - Fixed an issue where the stun effect was visible in a different area than the NPC it is attached to.
  • Pause Menu - Fixed a rare bug where the pause menu could be open and invisible but the game not paused.
POWERUP FIXES
  • Blast Chunks - Light does not flicker anymore.
  • Fixed an issue where Bounce Gel caused weapons that could bounce forever to not bounce at all. Also fixed that it did not work as expected on laser weapons
  • Fixed Frogs and Snakes not spawning from laser weapons.
WEAPON FIXES
  • Bullet Position - Fixed an issue causing the bullet to spawn in the wrong spot on some weapons when facing left.
UI FIXES
  • Camp Portal Menu - Fixed UI sounds being incorrect while changing page without selecting the bottom buttons.

[h2=OPTIMIZATION]OPTIMIZATION[/h2]

  • The Void - Fix freezes when Magmoth, Emeraldon Echino, or The Matriarch spawn NPCs.

Windows Voidigo Content Depot 1304681
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