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Scoot update for 12 March 2021

NEW GRIND SYSTEM!

Share · View all patches · Build 6369790 · Last edited 12 March 2021 – 12:09:06 UTC by Wendy

Patchnotes via Steam Community

Hey everyone!

It's been a little while since the last update but 0.0.6 is OUT! Lot's a great improvements in this update and to top it all off, a new map too! This update has gotten the game to the point where I'm comfortable branching out and working on other mechanics. So, stay tuned for the future because it's going to get waaay better than this ːsteamhappyː

Here's the full changelog:

  • Added MSAA
  • Widened deck
  • New deck texture
  • Added "Kickless" trick
  • New briflip controls
  • Added "Inward" trick
  • Fixed ski stance in "Barspin" trick
  • Added loading screen
  • New Pause Menu
  • New button UI images
  • New settings menu
  • Different resolution support (does not include ultrawide)
  • Redone spins
  • Redone flips
  • Varying impact animation (rider will bend his legs more when falling from higher places)
  • New "land" sound
  • New "Grind" sound
  • New "Clink" sound that plays when you hit a rail
  • New tailwhip animation
  • Optimised collision in The Plaza and Hullbeck Park
  • Added simple scooter colour customisation
  • New grind system
  • Can now use left stick to navigate menus
  • Legs no longer go underground when bailed
  • Hops out of grinds are lower
  • Changed manual system a little
  • Altered turning mechanics
  • Added Eggs by @YAKY#3853
  • Removed Park Editor
  • Removed ability to load Park Editor maps
  • Rider's head looks in direction you're turning
Windows English SCOOT Content Depot 1494841
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