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Update notes via Steam Community
Welcome, neophytes and masters alike!



Today we're releasing a new update, changing the way Eris skill works to make her more engaging and fun to play, and also changing the Shrine system to make it a bit more interesting and less dependant on pure luck.

Improvements:
  • Added pictures to the How to Play section
  • Added a help button to a few sections in the campaign.


Gameplay changes:
  • Reworked Eris: No more mana/fire rate penalties, lower XP penalty, lower health, now she spawns 3 skeletons, skeletons are more aggressive and have 100% curse chance.
  • Approximately half of the enemies will completely ignore summons (Eris' skeletons) and go after the player.
  • Reworked Shrines: Now they offer a selection of Oaths, and you may pick one. Some of them still require a small sacrifice to activate.
  • Added new Oath effects only shown in Shrines.
  • Frozen/Shock/Cursed status effects won't reset if you get hit again while still being affected.
  • Reduced spawn rate of Carrots by Shepherd champions.
  • Enemies in special combat rooms (Obelisk, Sequence, etc) will be considered as spawns, so they won't grant score, barrier, or trigger other recovery perk effects.
  • Reduced mana usage of Mana Shield.
  • Campaign unlocks now also unlock items for the Extra Modes. You can still unlock items/characters in Extra Modes same as before, playing the campaign is not mandatory.


Bugfixes:
  • New attempt to tackle the physics related crash (Hopefully this time for real)
  • Fixed "Low health" warning when your health was a low value, even if full.
  • Fixed Sitra's drops only showing on her first damage breakpoint.


Windows Ziggurat 2 Content Depot 1159561
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macOS Ziggurat 2 OSX Depot Depot 1159562
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Linux Ziggurat 2 Linux Depot Depot 1159563
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