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FortressV2 update for 11 March 2021

[Notice] Update and Fixed Bugs (Mar 11st 2021 KST/CET Mar 10th 2021 PST/EST)

Share · View all patches · Build 6363471 · Last edited by Wendy

Patchnotes via Steam Community

[Notice] Update and Fixed Bugs (Mar 11th, 2021 KST/CET Mar 10th PST/EST)

Dear Soldiers,

We are always responsive as much as we can be based on your feedback.

Accordingly, we are planned to update fixed bugs and improvements as follows.


14:00-16:00 Mar 11th KST

21:00-23:00 Feb 10th PST

18:00-19:00 Feb 11th CET

  1. Tank and new skin added
  • New tank: Dragon Master - A tank that uses ice and fires freely.

  • Skill composition

Coolant: Freezes enemies, slows their movement speed, and makes them impossible to jump.

Dragon ball shell: Summons a pillar of fire that reduces HP and FUEL to enemies.

Dragon's Fury: When an ally dies, the attack power increases for a certain period of time.

o Skin added

  • A skin that can be purchased with cring have been added - Reverse Dragon Master
  1. New map added

A new map - Sweet Garden has been added.

  1. Improvements
  • The design for leveling up an account has been changed.

  • The skin of the selected character only appears when entering the skin option after selecting
    a character from the inventory.

  • Displays the game type in the loading window.

  • Tank portraits have been modified to display skin portraits in In-game and loading screen.

  • Adjusted the quality of some UI designs: Some changes of custom game operation

In the custom game, we found an unintended way to play the game. Our operation methods have
been changed.

In custom games, you can only get experience and cring for up to 20 games.

You can acquire cring and experience points as before in matching and A.I. Battle.

  1. Bug fixes
  • Fixed a problem where the sound for the consumption of goods played back even when there was
    a shortage of goods in the store.

  • Fixed a problem where the camera shakes abnormally when using the camera control keys when
    tabbing in-game.

  • Fixed an issue where the manual camera operation guide did not appear when tabbed in-game.

  • Fixed an issue that caused the level-up guide to appear even when killed in-game.

  • Fixed an issue that was not reflected in the UI when selecting a random map in a custom game.

  1. Balance patch

Some of the tanks’ skills have been changed.

  • Crossbow

The skill function of the passive skill 'Precision Aiming' has been changed.

Regardless of the direction of the wind, the weaker you will be, get additional damage. But If the wind is 0, the effect is maximum.

  • Secwind

Its passive skill 'Energy Steal' is changed to 'Overload'.

The overload is triggered automatically when your HP drops below 400.

When the overload is activated, movement speed, attack power, defense power, etc. are greatly improved temporally.

However, HP cannot be recovered while the overload is activated.

FortressCustom Content Depot 1279581
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