Hi folks! This is another bugfix update, while most of my development effort is going into the upcoming "Combat 2.0" update.
Newly fixed in this build:
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Improves the appearance of selection rings around parties and party members.
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Fixes display of party members in the "Party Info" window (which sometimes could be displaying outdated information or no information at all).
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Fixes an AI bug which could result in players in parties appearing to float or sink into the ground, after dying and respawning.
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Fixes parties to regroup after a party wipe, instead of continuing to charge one by one straight into the same monsters that killed them before.
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Fixes a crash which could occur after destroying an elite monster which was the target of a quest.
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Fixes a crash which could occur while quitting to the title screen after changing video mode from Multisampled antialiasing to SMAA or no antialiasing. (Or the other way around)
...plus updated localisation data and miscellaneous other minor fixes.
Thanks for your patience, everyone, while Combat 2.0 is being assembled! Please feel free to join us on our Discord server (there's a link in the game's desktop interface); that's where I'm showing progress on Combat 2.0 and taking Combat system feedback from players!
Changed files in this update