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Update notes via Steam Community

TUTORIAL

  • Training AI difficulty has been reduced

BUGS

  • Barracks "Recall Unit" - Fixed a bug preventing you from spending Currents (gems) you've purchased to Recall a Unit
  • Sound Effects - All VO, Button Clicks, Jingles will correctly lower if using "Effects" volume slider
  • Fixed an issue where quickly Conceding a Match would sometimes not report the Match Resuts
  • Paragon Icon now displays correctly
  • Stage 2 Tutorial Visual Bug Fixed

UNIT CHANGES

  • Rogue - "Deploy: Deploy Directly onto an Empty Village"
  • Governor - Changed Unit's Ability Power from "If Frosted gain +5 Power" to "gain +4 Power"
  • Cybermancer - Change Unit's Base Power from 7 Power to 6 Power
  • Swift Runner - Bug - Was sometimes being counted as a 0 Cost Unit when she is a 1 Cost.
  • Ninja - Text Updated - "Single Use: Move up to 2 Spaces on the Turn after Deployment"
  • Gold Card - Text Updated - "Gain +1 Gold this Turn to Deploy a Unit"
  • Gunslinger - "Single Use, Snipe: Snipe a nonadjacent 3 Power or less Enemy anywhere." (Additionally, if Gunslinger's Power Rating is changed, then his Ability Power and text will reflect that Power change.)

The following Units have been updated to be able to use thier Ability OR Move in a single Turn (but not both).
  • Marauder
  • Maquis
  • Freedom Fighter
  • General
Windows 64-bitEnglish Castlehold Content Depot 1425411
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