Small update today aimed at increasing the game's stability concerning a specific crash...
- Possible fix for an infrequent hard crash of the game. Modified the camera's occlusion culling layers in an attempt to prevent an error when building shadow culling masks. This may incur a slight performance penalty, as the camera isn't culling as much now as it was before, but at least there was no more crashing on my test machine. Will keep an eye on this.