
# New Relics
- Free Jar: Shop prices increase by 50% but there is a chance when purchasing items to have all Gold spent refunded.
- Playing Deck: Whenever you pass by the Soul Room, play against the Old Crone, Raven and the Jubilant Altar. You may win tons of Gold and Relics, or lose everything.
# New Weapons
- Crimson Shield & Spear
- Black Iron Orbit
# Balance (Relics)
- Girdle of Power: Charge time has been reduced from 10 seconds to 5 seconds, making it easier to use.
# Balance (Bosses)
- Limit the number of Sandworm Nymphs summoned during the battle with Great Sandworm.
# Experience (Monsters)
- Egg enemies no longer trigger the logic of "found target".
- Adjusted the weight of some monsters to avoid some unrealistic pushing sensations.
- Bandit Rider: Set him to be untargetable during the time when he doesn't take hits while falling off the horse.
- Demented Carter: Adjust the position of FX played on him.
# Experience (Relics)
- Assist Bomb: Clears its CD when leaving the current area; no longer triggers its effect when attacking miscellaneous items.
- Puppet Maggot: Prevents incorrectly acting on friendly units while holding "Blood Wine".
# Experience (Stages)
- Slots in Armory have been increased from 4 to 6; slots in Reliquary have been increased from 2 to 3.
- Changed the ghost in front of the secret room in Marshlands level to be closer to the door.
# Experience (UI)
- Add weapon type icons above weapon icons.
- When selecting the options for practice mode, pressing the cancel button will only take one step back instead of exiting the interface directly.
- Optimize the interface and flow of Soul Idol upgrade.
- Show boss kill status in the route selection screen.
# Experience (Misc)
- Add a cooldown time to the display of the Smash effect to avoid the problem of repeating it too often in special situations.
- When Xilvaron's equips Jade Charms of Assassination, clones summoned by the skill will now not push the player's character as well as familiar.
- Automatically remove negative effects from the player's character after defeating a boss.
- If you keep holding down the dodge button, your character will automatically enter the running state after entering a room.
- Set some attack effects to not work on air units.
# Bug Fixes
- Fixed Assassination Duo not properly leaving states such as grabbed or attached when entering fake death.
- Fixed the issue that the Enchanted Smoke stacking configuration was incorrect.
# Misc
- Adjust some description text.
# Localization
- Improve the translated text.
Changed files in this update