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FIXED events that caused time to stop
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FIXED traits of generals - they should work correctly now
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FIXED modifying GDP for annexed provinces on each month
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FIXED recalculate AI movements after loading save game
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FIXED AI should no longer offer peace treaties with costs higher than the current Warscore of the war
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FIXED issue where AI would not walk into enemy's territory after ending a war with third party
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FIXED issue where AI would send peace offer at 0 warscore
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FIXED acquired core on player probince notification
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FIXED creating empty country when open game menu popup during choosing flag and name for the country being liberated
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FIXED liberated country projects trees
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FIXED formatting values of support of the party in tooltips
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FIXED issue that caused two music tracks overlapping
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FIXED colonization action costs
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FIXED colonization doesn't change resources on province
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FIXED Important Trade Points effects visualization
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FIXED bug with no working slot after anxeation enemy capital
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FIXED mouse cursor on the south pole
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FIXED move army window after staying at neutral province
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FIXED stock market sliders
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FIXED hide builidng mechanics
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FIXED regional actions after colonization
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FIXED bugs with rebels - creating country, time, cooldows, flags, armies
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FIXED bug with rebel on province with player units
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FIXED rebel notification
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FIXED time to end rebelion
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FIXED bug wit no ending rebelions
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FIXED end game after rebel wins
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FIXED rebelion prefix
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FIXED bug with no cultures in new country after rebel
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FIXED bug with 2 capitals after rebelion
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FIXED bug with rebelion in country made by rebelion
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FIXED rebelion event - it won't occure if you have not unhappiness
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FIXED interventionism target clamp
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FIXED monthyly resources income factors refreshing
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FIXED create rebel country effect
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FIXED create terrorist country effect
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FIXED bug with country without capital
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FIXED bug with loading scenarios in mod tool
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FIXED localization bugs
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FIXED bug with removing units after changing tab in left pane
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FIXED tooltips after nuclear attack
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FIXED bug with too big target interventionism
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FIXED commandos model
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FIXED bug with stacking -15 relations
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FIXED sound on builidng slot
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ADDED information that you cannot liberate just water provinces as a new country
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ADDED autosave option to save window
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IMPROVED effects visualisation in building upgrade window
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IMPROVED way of calculating warscore for select provinces for offer negotiation
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IMPROVED tutorial to include more info about basic parameters and other game features
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IMPROVED way of calculating distance when setting up a route for army
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IMPROVED remove army units with no general
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IMPROVED formatting values on the top panel
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IMPROVED parties section tooltip info
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IMPROVED left panel:
- Fixed GDP value displayed on effects sections
- Fixed debt section updating visible effects
- Improved none labels on project bookmark
- Improved bloc info on government bookmark
- Improved taxes factors section
- Improved budget section money from events info
- Improved unemployment section effects and factors info
- Improved warlosses value, effects, factors and refreshing sections
- Improved conflict info on the left panel
- Improved bloc composition info on the left panel
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IMPROVED BuildingPopUp - is scales now
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IMPROVED few effects localization, clamps and visibility
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IMPROVED general's traits
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CHANGED impact of Separatism - it is lower now
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CHANGED the way War Losses accumulate during battles
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CHANGED how frequently AI builds new buildings
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CHANGED font to a bigger one for BuildingCategoryPopUp
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CHANGED when you defeat all rebeliants you don't need to take their provinces to end rebelion
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CHANGED water provinces jonis to a new country when all the old one provinces are lost
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CHANGED you can go back in circle menu, left click does not close it
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CHANGED tickers in options
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FIXED Unit Count In Country Condition
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FIXED InterventionismTarget - it clamps to 0 and factors refreshing now
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FIXED MonthlyResources(First/Second/Third)Income - factors refreshing now
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FIXED Min Tax, Max Tax - fixed clamps problems
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FIXED Negative population growth does not multiply value x 100
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FIXED World Degradation window improvements
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FIXED Fixed colonization notification
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FIXED Water provinces after colonization have proper icon in left panel
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FIXED Fixed localisation in atom attack window
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FIXED Rebalanced stock market
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FIXED Fixed conditions in events for Africa
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FIXED Rebalanced Rwanda AI
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FIXED Fixed fusion reactor and Land infrastructure project
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FIXED Fixed GDP growth balance in Burgundi
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FIXED Rebalanced terrorist mechanics
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FIXED Improved conditions in core events
Changed files in this update