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Update notes via Steam Community
  • FIXED events that caused time to stop

  • FIXED traits of generals - they should work correctly now

  • FIXED modifying GDP for annexed provinces on each month

  • FIXED recalculate AI movements after loading save game

  • FIXED AI should no longer offer peace treaties with costs higher than the current Warscore of the war

  • FIXED issue where AI would not walk into enemy's territory after ending a war with third party

  • FIXED issue where AI would send peace offer at 0 warscore

  • FIXED acquired core on player probince notification

  • FIXED creating empty country when open game menu popup during choosing flag and name for the country being liberated

  • FIXED liberated country projects trees

  • FIXED formatting values of support of the party in tooltips

  • FIXED issue that caused two music tracks overlapping

  • FIXED colonization action costs

  • FIXED colonization doesn't change resources on province

  • FIXED Important Trade Points effects visualization

  • FIXED bug with no working slot after anxeation enemy capital

  • FIXED mouse cursor on the south pole

  • FIXED move army window after staying at neutral province

  • FIXED stock market sliders

  • FIXED hide builidng mechanics

  • FIXED regional actions after colonization

  • FIXED bugs with rebels - creating country, time, cooldows, flags, armies

  • FIXED bug with rebel on province with player units

  • FIXED rebel notification

  • FIXED time to end rebelion

  • FIXED bug wit no ending rebelions

  • FIXED end game after rebel wins

  • FIXED rebelion prefix

  • FIXED bug with no cultures in new country after rebel

  • FIXED bug with 2 capitals after rebelion

  • FIXED bug with rebelion in country made by rebelion

  • FIXED rebelion event - it won't occure if you have not unhappiness

  • FIXED interventionism target clamp

  • FIXED monthyly resources income factors refreshing

  • FIXED create rebel country effect

  • FIXED create terrorist country effect

  • FIXED bug with country without capital

  • FIXED bug with loading scenarios in mod tool

  • FIXED localization bugs

  • FIXED bug with removing units after changing tab in left pane

  • FIXED tooltips after nuclear attack

  • FIXED bug with too big target interventionism

  • FIXED commandos model

  • FIXED bug with stacking -15 relations

  • FIXED sound on builidng slot

  • ADDED information that you cannot liberate just water provinces as a new country

  • ADDED autosave option to save window

  • IMPROVED effects visualisation in building upgrade window

  • IMPROVED way of calculating warscore for select provinces for offer negotiation

  • IMPROVED tutorial to include more info about basic parameters and other game features

  • IMPROVED way of calculating distance when setting up a route for army

  • IMPROVED remove army units with no general

  • IMPROVED formatting values on the top panel

  • IMPROVED parties section tooltip info

  • IMPROVED left panel:

  • Fixed GDP value displayed on effects sections
  • Fixed debt section updating visible effects
  • Improved none labels on project bookmark
  • Improved bloc info on government bookmark
  • Improved taxes factors section
  • Improved budget section money from events info
  • Improved unemployment section effects and factors info
  • Improved warlosses value, effects, factors and refreshing sections
  • Improved conflict info on the left panel
  • Improved bloc composition info on the left panel
  • IMPROVED BuildingPopUp - is scales now

  • IMPROVED few effects localization, clamps and visibility

  • IMPROVED general's traits

  • CHANGED impact of Separatism - it is lower now

  • CHANGED the way War Losses accumulate during battles

  • CHANGED how frequently AI builds new buildings

  • CHANGED font to a bigger one for BuildingCategoryPopUp

  • CHANGED when you defeat all rebeliants you don't need to take their provinces to end rebelion

  • CHANGED water provinces jonis to a new country when all the old one provinces are lost

  • CHANGED you can go back in circle menu, left click does not close it

  • CHANGED tickers in options

  • FIXED Unit Count In Country Condition

  • FIXED InterventionismTarget - it clamps to 0 and factors refreshing now

  • FIXED MonthlyResources(First/Second/Third)Income - factors refreshing now

  • FIXED Min Tax, Max Tax - fixed clamps problems

  • FIXED Negative population growth does not multiply value x 100

  • FIXED World Degradation window improvements

  • FIXED Fixed colonization notification

  • FIXED Water provinces after colonization have proper icon in left panel

  • FIXED Fixed localisation in atom attack window

  • FIXED Rebalanced stock market

  • FIXED Fixed conditions in events for Africa

  • FIXED Rebalanced Rwanda AI

  • FIXED Fixed fusion reactor and Land infrastructure project

  • FIXED Fixed GDP growth balance in Burgundi

  • FIXED Rebalanced terrorist mechanics

  • FIXED Improved conditions in core events

Windows Realpolitiks II Content Depot 1248061
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