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Update notes via Steam Community
Optional House Rule: Increase damage bonus per level of Smite Evil: 1 -> 4

New Combat Difficulty Options:
Elite monsters are immune to instant kill effects
Solo monsters are immune to instant kill effects

Stunning Fist ignores targets immune to Stunned
Divine Favor: attack bonus applies to weapon attacks, combat maneuvers, and touch attacks of spells
Optimized descriptions of some abilities
Optimized some UIs
Fixed: Incorrect calculation of caster level for Divine Favor/Shield Of Faith
Fixed: Repeated consumption of Quivering Palm
Low Magic Age Content Depot 576771
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