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Balance Ball update for 9 March 2021

Fixes for the DXGI_ERROR_INVALID_CALL error

Share · View all patches · Build 6351020 · Last edited 9 March 2021 – 05:59:04 UTC by Wendy

Patchnotes via Steam Community

The full-screen mode feature that causes this error is temporarily disabled.
If you encounter the "LowLevelFatalError [File:Unknown] [Line: 836]
Rendering thread exception:
LowLevelFatalError [File:Unknown] [Line: 249]
Result failed
at D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Viewport.cpp:368
with error DXGI_ERROR_INVALID_CALL" error, then you need to delete the Config folder at the path AppData\Local\Ball\Saved\

UPD: You can switch between full-screen mode and windowed mode using the Alt + Enter key combination

Windows Balance Ball Content Depot 1530441
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