Continuing from the previous QOL update...
- More work to smooth animations out. Removed some jitter that was added when bots transitioned out of sprinting from the previous update.
- Altering crouching behavior of bots so they crouch more frequently; makes them seem less robotic in stature.
- Bots are a little less spastic when switching between targets; they have more reaction delay now. Makes them feel more imperfect & more human to play against.
Until next time,
Henry Kucab
Changed files in this update