- Fixed a bug that caused hexin’s earnings to not count correctly once a farm, carpentry, and mine was built.
- Better calibrated each event, reducing the loss of Favor depending on the choices made.
- Better calibrate the toughest challenges, substantially reducing the cost of solving them.
Alpha v0.1.10
Update notes via Steam Community
Today’s hotfix have changed some bugs that had appeared in the gameplay after the recent patch, now the hexin gain from tile improvements will be counted correctly.
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