Balance Update: Erased
- Erased don't get XP on failed actions (assassination, sabotage) anymore;
- While uncovered, Erased have a 90% penalty effecting all their stats;
- Infiltration duration is slightly shorter;
- Star systems start with zero counterintelligence.
Bugfixing
- Removed an annoying error message that appeared when an agent died;
- Fixed the "phantom action" that appeared on some agents at the end of an action;
- Fixed sounds, some sounds were not played;
- Fixed star systems hit boxes on the map view;
- Building ships for agents away from their shipyard is not possible anymore (https://discord.com/channels/664757869404618753/699258028523782194/817309693947936848);
- Fixed the unread messages counter;
- Fixed the visibility calculation (https://discord.com/channels/664757869404618753/699258028523782194/817139977531162695).
Misc
- Slight increase of the maximum jump distance on the map (should allow for less linear maps);
- Global balance update of the ships;
- Sounds that are replayed start from the beginning rather than adding up (for instance when queueing many buildings at once);
- Icon modifications:
- Ships icons not visible because of low visibility,
- Icon for lex validation.
- Ships icons not visible because of low visibility,
Changed files in this update