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The Unreal Story update for 8 March 2021

Update v1.21 has dropped.

Share · View all patches · Build 6345648 · Last edited 8 March 2021 – 14:26:05 UTC by Wendy

Patchnotes via Steam Community

New Messages.

Message #1

Hey folks,

Update v1.21 has dropped so get prepared with the new things in Outbreak, and others that have been added, changed, removed, patched, etc.

Message #2

There is a new cinematic on Outbreak, showing you the new changes in Homebase.

Message #3

We found an issue where the UI won't pop up. We are currently fixing it at the moment. In the meantime, just pause and un-pause to get your UI back. Tomorrow, we will had our first v1.21 hotfix update to fix this issue.

Patch Notes:

  • Added
  • Pre-Main Menu
  • Added new buttons for our socials and our discord server.
  • Outbreak
  • Added a new button below the game modes button to watch a new cinematic about the story.
  • Added a friend list button function on other pause menus.
  • Added a warning sound effect in Zombies In The Forest to warn you about the rocket coming to that area.
  • Homebase
  • Added something where you can fly and go inside a... mysterious ball to get teleported?
  • Changes
  • Outbreak
  • We changed the interactable objects UI's due to a resolution glitch.
  • Removed
  • Homebase
  • We temporarily removed the queue center teleporters due to a glitch that's occurring when queueing up a map.
  • Fixes
  • Outbreak
  • Fixed an exploit in Zombies In The Forest where you can hit the glitchy wall without going to that step.
  • Fixed an issue in Zombies In The Forest where sometimes the rocket can take you to the secret ending.
  • Fixed an exploit in Zombies In The Forest where you can fall off of the map and not die. Now once you fall off of that part, you instantly die.
  • Fixed an exploit in The House of Doom where you can go out of the map without hitting the death barrier.
  • (I thought I did in v1.20 but) Fixed an issue in both The House of Doom and Backyard Battleground where sometimes the Outbreakers doesn't go to that certain area.
  • Fixed an issue in The Maze where some corners you go, you hit a death barrier.
  • Fixed an issue in The Maze where you can't really go to the next platform. The difficulty for Level 2 has decrease to make it a bit easier to beat.

If you think there is an issue in the game that we haven't spotted, please email the support team bigd84144@gmail.com with the subject name "Bug Report."

-Cheers
The Phoenix Limit Team

Windows 64-bit The Unreal Story Content Depot 1396931
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