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The Unreal Story update for 8 March 2021

Update v1.21 has dropped.

Share · View all patches · Build 6345648 · Last edited 8 March 2021 – 14:26:05 UTC by Wendy

Patchnotes via Steam Community

New Messages.

Message #1

Hey folks,

Update v1.21 has dropped so get prepared with the new things in Outbreak, and others that have been added, changed, removed, patched, etc.

Message #2

There is a new cinematic on Outbreak, showing you the new changes in Homebase.

Message #3

We found an issue where the UI won't pop up. We are currently fixing it at the moment. In the meantime, just pause and un-pause to get your UI back. Tomorrow, we will had our first v1.21 hotfix update to fix this issue.

Patch Notes:

  • Added
  • Pre-Main Menu
  • Added new buttons for our socials and our discord server.
  • Outbreak
  • Added a new button below the game modes button to watch a new cinematic about the story.
  • Added a friend list button function on other pause menus.
  • Added a warning sound effect in Zombies In The Forest to warn you about the rocket coming to that area.
  • Homebase
  • Added something where you can fly and go inside a... mysterious ball to get teleported?
  • Changes
  • Outbreak
  • We changed the interactable objects UI's due to a resolution glitch.
  • Removed
  • Homebase
  • We temporarily removed the queue center teleporters due to a glitch that's occurring when queueing up a map.
  • Fixes
  • Outbreak
  • Fixed an exploit in Zombies In The Forest where you can hit the glitchy wall without going to that step.
  • Fixed an issue in Zombies In The Forest where sometimes the rocket can take you to the secret ending.
  • Fixed an exploit in Zombies In The Forest where you can fall off of the map and not die. Now once you fall off of that part, you instantly die.
  • Fixed an exploit in The House of Doom where you can go out of the map without hitting the death barrier.
  • (I thought I did in v1.20 but) Fixed an issue in both The House of Doom and Backyard Battleground where sometimes the Outbreakers doesn't go to that certain area.
  • Fixed an issue in The Maze where some corners you go, you hit a death barrier.
  • Fixed an issue in The Maze where you can't really go to the next platform. The difficulty for Level 2 has decrease to make it a bit easier to beat.

If you think there is an issue in the game that we haven't spotted, please email the support team with the subject name "Bug Report."

The Phoenix Limit Team

Windows 64-bit The Unreal Story Content Depot 1396931
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