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Hex of Steel update for 7 March 2021


Share · View all patches · Build 6343604 · Last edited 7 March 2021 – 13:39:05 UTC by Wendy

Patchnotes via Steam Community
  • Added : 18 units to the game Ordnance QF 2-pounder 3.7 inches QF AA Mk. II, 37mm M1939, 155mm Long Tom, AB 41, AB 43, Aichi D3A1, BM-8-24, Crusader Mk. III AA Mk. I, GAZ AAA 4M, GAZ MM 72K, Ki 49, M3A1 Stuart Satan, panhard 178 1940, Ram tank, Type 90 75mm, YaG-10 (29-K), ZIS 43.

  • Change : Hide everything about mines (all stats being displayed, will just be the HP left.)

  • Change : Pz IV G H J stats (more hard damage).

  • Change : Ju87D stats (nerfed).

  • Change : Sped up the AI’s turn (You’re welcome, you’re welcome).

  • Change : AI will now be more aggressive.

  • Change : AI will not clutter its harbours anymore (having tons of units around a harbour waiting to embark).

  • Fix : You could open the order of battle before ending your turn, then ending your turn and it would not close itself. Meaning you could peek on your enemy’s units :)

  • Fix : AI instance freeze.

  • Fix : AI would not always prioritize healing if it was in a situation of danger.

  • Fix : You could send empty messages in the multiplayer chat.

  • Fix : Auto road placement near city was not working.

  • Fix : AI not attacking when it should/could.

  • Fix : Forgot to add AA in the Order of Battle.

  • Fix : AI engineers not staying on the river when they had units that wanted to cross.

  • Fix : AI units not crossing over their engineers on the rivers and stacking around.

  • Fix : Store basket UI.

  • Fix : On mobile the map editor menu UI was not so well.

  • Fix : On mobile you couldn't change the amount of players on a map.

  • Fix : 200 / 200 HP were too big to be shown at the bottom UI on PC.

  • Fix : AI paratroopers could drop around an empty VP.

macOS English Dépôt : Operation Citadel MacOS Depot 1240631
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Windows English Dépôt : Operation Citadel Windows Depot 1240632
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Linux English Operation Citadel Depot : Linux Depot 1240634
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