Hello all,
Another small quality of life update today. Changes include...
- Vastly smoother character animation transitions. The "jerkiness" AI bots exhibited when transitioning from standing to running & vice versa has been drastically smoothed.
- Rocketeers who attack tanks have had their AI tweaked - they stand back from tanks more to take less splash damage from their rockets.
- Bots have a lower dependence on their sidearms now. Rocketeers will switch to their secondary as usual, but regular infantry type AI will favor their primary more.
Cheers!
Henry Kucab
Changed files in this update