Hi Tycoons,
Here is a new version! I've fixed a couple of things and also added some practical stuff.
Unfortunately one of the bugs required data structure changes, which cause your older saved games not to work (therefore as always you won't even see them in your loading list either! I'm really sorry about that, I always try to avoid anything that breaks your saved games.
Without any further ado, here is the changelog:
- I've replaced the font rendering system in the game, so texts will be clearer everywhere. I also changed the map fonts at the same time. You've asked for dark fonts with white borders for better readablity, so you've gut it.
- I've implemented a piechart mouse hover over the pop-up window, which helps you to read the piechart. So now you know the exact values behind the charts.
- On the Site Manager screen, the department update buttons are color-coded.
- Sometimes huge false numbers appeared on the Computer Release Tab and on the Market Info Screen. Fixed
- You've got a profit from yesterday field on the Release tab, telling you how much profit this computer made yesterday (remember that a single profitable computer, doesn't mean that your whole company is profitable, because not all costs are included there - but i definiely helps you to see if a computer is profitable or not.)
- When you set a discount so low tha taccording to the average costs you make a loss on it, then the parciular profit field on the pricing screen will turn into red.
- I've put buttons on the map screen to zoom in and out. Not really because they are so useful, but this way people will realize that actually they CAN zoom in and out (and will see the hint for the shortcuts, too).
- Since the last update, the tech tree did not add all the required techs automatically to the tech queue when you added one manually from a later point of the tech tree – only the first requirement. Fixed.
- I've added a new line on the Loan screen showing the “Incremented Capital Dept”, so players won't misunderstand what happens when they increase their current loan.
- There were visual issues on the Computer Release Tab's data showing under given circumstances huge numbers.
- You can archive hardware parts by pressing the DEL button on the Hardware List.
- I've fixed an issue around automatic loan repayment (sometimes the installments never stopped)
- When your loan was paid back down automatically (so not manually by you), then you couldn't get another loan again. Fixed
- Fan and Economy Statistics piecharts were slightly inaccurate. Fixed
- Research tree navigation can be done using WASD
- I've set default discount percent values (the ones from the tutorial), so players won't miss actually setting them. But of course, you can change them freely to your values.
- When you polished a computer there will be only one sound notification about it, after that you get only messages about it in the notification window.
- There is a new tech which adds premium lighting to given hardware parts.
- The accessories list has got a NONE/ALL button
- I've increased the size of the research window, so it has a bigger description panel for better readability.
- I've updated the tutorial with a few recommendations from the community.
- The notification balls are now animated, so people will more likely notice them.
If you'd like to know more about my plans and development schedule for the game, please read my previous two news posts where I talk about them in detail.
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THANK YOU for all the help and feedback I’ve got, it means a LOT! Please if you like the game, don’t forget to leave a review, too! It might help a bit with my game's terrible visibility in the store.
Your friend,
Andris aka Progorion
http://www.computertycoon.com/ROADMAP/Roadmap.html
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Pictures of The Still Unreleased features of the ROADMAP:
7 Managers from the coming 101:
Changed files in this update