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Update notes via Steam Community

Rebound v0.50.0 is live


Gameplay

- Buffed recharge time of dash by ~30%
- Nerfed dizziness meter of controller by about half

General

- Added new arena Slapville to custom games
- Added quick chat (1, 2, 3, 4 or D-pad); rebindable
- Added a profanity filter toggle
- Added a ratelimit to chat so you can't spam as much

UI

- Added a subtle 'high latency' warning above 50 ping
- Made premium glow more legible
- Added a slider for chatbox opacity
- FPS display will poll over the last second to show a more legible and accurate number

Cosmetics

- Added fox mask, panda mask, frog backpack, frog gloves, cow backpack, goalie mask, fisher hat,
- Added too many variants to count (for when the variants system is introduced)

Fixes

- Fixed back item previews being blurry / low res
- Can now enter passwords to lobbies when the chat was open
- Fixed pressing escape during first time set-up would hide your mouse and leave you unable to continue

What's next

We're still working on the backhand rebalancing, Unity physics is proving to be a struggle to get right at the high pace and accuracy we need. We're also still putting in the efforts to make progress on the variants system, which will add a ton of free cosmetics to the cosmetics you already have (that's what the levels are for). We're also looking more into scaling our services properly and getting a better system for the leaderboards generation. Another little experiment we're working on is improved networking latency tricks, more on that soon if it works out.

Slapshot 1 sendoff

I just made an announcement in Discord about the Slapshot 1 sendoff.
TL;DR: The previous Slapshot game (NOT REBOUND) shutting down March 8th (tomorrow) 10PM CET/4PM ET
Lvestream an hour before at https://www.twitch.tv/erveon

Happy slapping!
- Erv
Windows Rebound Windows Depot 1173371
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