05/03/2021
Features
-- You can now control your game view!
Hold right mouse button to rotate and middle mouse button to pan (keybinds will be a thing in the future, bear with me).
You can also save your current camera configuration, reset the camera back to position, lock/unlock the input on the top right corner during the run and adjust the sensitibility on the settings menu.
Fixes
-- Fixed ally units starting the battle on the enemy side of the board.
-- Fixed ranged units powered by Bash stunning the target twice.
-- Fixed Dark Sacrifice card using max health instead of current health when upgraded.
-- Fixed Bound units not taking Bound damage when you Dark Sacrifice a Bound ally.
-- Fixed Bound units not taking Bound damage when bonked by Cross Slide.
-- Fixed game not saving unit's Enchants.
-- Fixed Demon Hunter sometimes appearing when activating Philosopher Stone relic.
-- Fixed missing relics on Compendium during the run.
-- Fixed card rarity not showing correcly on upgrade panel.
-- Fixed upgraded Purge card sometimes not applying Ailments.
-- Fixed draw pile not pulling cards in the right order (fixing Karma not going to the top of the draw pile).
-- Fixed Athame relic giving bonuses to neutral units.
-- Fixed Lilith removing Ephemeral status from units.
-- Fixed Holy Water and Crossmerang not working when your hand is full.
-- Fixed some camps not displaying the right amount of healing on c7.
-- Fixed main menu buttons flicking out.
-- Fixed unit upgrade panel sometimes not showing upgrade options for some units.
Corruption Changes
-- c14 now reduces the healing after combat instead of blocking it completely.
Alliance Changes
-- Stalker Alliance will now teleport instantly.
Gameplay Changes
-- Reworked healing on camps (now it will bigbrain through the units taking into consideration their missing health, avoiding waste).
Event Changes
-- ""The Dark Sacrifice"" event is back (experimental).
Changed files in this update