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Mindustry update for 5 March 2021

Build 126 Released

Share · View all patches · Build 6338170 · Last edited 5 March 2021 – 19:52:07 UTC by Wendy

Patchnotes via Steam Community
  • Various minor bugfixes
  • Made water extractor use metaglass for building, to be consistent with pumps
  • Added automatic conveyor/conduit bridging over obstacles
  • Added 'defender' AI for Oct; follows nearby units
  • Cores can now replace most transport blocks; turrets can now replace each other
  • Improved bridge & power node linking previews
  • Buffed Segment & Vela
  • Added logicUnitBuild rule; Sandbox server owners are advised to disable logic building with rules add logicUnitBuild false.
  • Logic: Changed default unit control state to be 'idle', not 'stop'
  • Logic: Made config / unit building instructions accept buildings as configuration to copy their config. This allows for self-replicating processors.
  • Logic: Added sensors for dead, controller, size, boosting
  • Logic: Made controlled return ctrlProcessor/ctrlPlayer/ctrlFormation/0 depending on controller type
  • Logic: Deprecated "commanded"; use controlled instead! This sensor will be removed in a future release.
  • Logic: More hints
Windows 64-bit Mindustry Windows64 Depot 1127402
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Linux 64-bit Mindustry Linux Depot 1127403
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macOS Mindustry Mac Depot 1127404
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Windows 32-bit Mindustry Windows32 Depot 1127405
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