Hahaha, you thought I would be celebrating on my side, watching how many copies I would sell today ? Absolutely not ! I have been preparing this patch !
You are a true dev, or a businessman, not both ! (I am both, but I have more of the dev side hahaha).
- Fix : Ground units could damage planes if there was a recon unit next to them. Such a stupid bug ….
- Fix : For some reason sometimes the end game stats wouldn’t generate by themselves you would have to click on one of the filters.
- Fix : AI freeze instance.
- Fix : AI bar moving forward and backward a little bit sometimes.
- Fix : Kharkov43 map was .. weirdly glitched.
- Fix : Defense of Stalingrad in the USSR campaign was won automatically because they were the only one to have a major victory point.
- Fix : Slight UI fix with the end of game statistics panel.
- Fix : Leningrad 41 German campaign scenario had an invisible Sherman M4A3.
- Fix : Issue in naming with a winter coast tile.
- Fix : Optimization issues with lot of units on a map. On the Europe map it was unplayable.
- Fix : No upgrade would be shown on the units on the board (almost).
- Fix : XP earned with attacking was very small.
- Fix : Destroyers didn’t retaliate to submarines.
- Fix : Submarines could attack naval mines (They would always do 0 damage but it would show the red target).
- Fix : Planes couldn’t resupply on an airfield tile. Only adjacent (god knows why!).
3.0.1
Update notes via Steam Community
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