- Animations should play more smoothly and cause significantly less lag on lower-end PCs
- A minor change was made to how achievements are activated to attempt to combat a crashing bug (explained below)
I'm currently investigating a bug that can cause the game to hard-crash when attempting to activate an achievement. This only seems to occur when Celestial Hearts has difficulty communicating with Steam (either Steam isn't loaded and connected or the player didn't buy the game through Steam)
I'm not 100% sure this update will solve the problem, but I'm still looking into it and will hopefully have a solution soon! If this problem happens to you, or achievements aren't activating, you can email me anytime at Jkweath@gmail.com or leave a comment here.
Changed files in this update